Found only in meteorites and the rarest veins in magical areas, adamantine is an ultra-hard metal that adds to the quality of weapons and armor. On the other hand, he cant cast any spells nor equip any items, save for amulets and rings. After buffs, immune to negative damage, 50% acid, 100% fire, 100% sonic, (100% electrical from class), + additional 12 regen, tot 70 ac, immune to death magic, blindness, deafness, 68 fort, 49 reflex, 57 will and an average of about 120dmg per hit. Gann is a chaotic neutral Hagspawn Spirit Shaman, so hell take some getting used to. If it's not too much work for you? The shelves here will have some new spells for you, such as Avasculate, Power Word Petrify, and Extract Water Elemental. In the Boneyard, youll be granted an audience with Myrkul, the dead god. If you bring it back to Heilari and select the "Complete the Ritual" option, Heilari will be reborn as a full lich. These devices are scattered around the level. Gann can also cast druidic spells, including Summon Creature, Heal, and Restoration. Thatll lead you to to a room that starts this quest. Minus the toolset, that is. When everything is dead, use the Sword of Gith on the Betrayers Gate to the north and head through. One of the baseline abilities. Be sure to right-click on an enemy to keep an eye on its health bar while you attack. You can attempt to Provoke the spirits of the vault, allowing them to roam free. There are three groups of petitioners inside the Coveya that you need to deal with if you want to reach the Coven. It would appear that freeing your soul has simply allowed the beast that Akachi has become to devour your soul from within. Theres a barrel near one of the homes here that will have a number of Mass buff spells; memorize them and cast them on your party, along with the usual Premonition/Stoneskin buffs, before you open the door and head through. (Gann can also make this deal if you fail the Appraise check and you have a high enough influence with him.). Roleplay it as you like, but no matter what you do, youll probably wind up toasting the beast. Teleportation will send you down to meet a few thugs that will attempt to kill you; theyll be easily dispatched. So Scimitars are out i'm glad, i never liked those weapons anyways. Thank you. The following mods are for the first expansion for Mask of the Betrayer. You can always right-click on an essence itself to find out what spells you need to cast on it in the Enchanters Satchel to enchant an object. Buff yourselves, then move up fairly close to them and cast a few Hellballs their way. If you ask her where her tribe is located, she can point the location out to you on your map. The conversation is pretty lengthy, but boils down to two choices: you can try to channel your own energy into the Wood Man to restore his health, or attempt to just eat the old bat. At this point, you should have a few quests in your journal, and can begin to start examining them as you like. Were betting that these are the humans you have to lure to the Uthraki, if you accept their quest involving finding new meat for them to eat. This article contains a list of essence item codes for Mask of the Betrayer (NX1: MotB). (We tried to enchant it with the Large Charred Branch that was found in the Burning Grove, but nothing happened.) When you use this on a fey spirit, an elemental, or an incorporeal undead enemy, you'll gain a bit of craving and a bit of spirit energy, and reduce their health by 25%. When you think youre ready to join, head into the lodge and speak to Jurak. Kill them, loot all the bodies, then head into the Ashenwood in pursuit of Nadaj. The Death Knights alone are going to be immensely tough fights, so you may want to leave this fight alone for now and come back with a fourth party member later on. Keep in mind that after youre automatically disrobed, you may wind up losing hit points due to the lack of Constitution-enhancing items. The former two can only be found at night, while the one in the Sloop is open all day long. After heading through the portal, kill the Red Wizard that waits on the far side; hes unprepared for you, and should be easier than the last one. Hell take damage, but wont die. The spirits here are none too pleased with Okku, and demand to kill him. This isnt an easy fight, but with a little luck and preparation, youll defeat your foes. Although the game had its rough spots, many of them were polished after patching, allowing Obsidian to focus on loads of new content for the expansion pack, Mask of the Betrayer. Dwarves love to work with adamantine, fashioning it into sturdy armor and deadly, beautiful weapons. Apart from that, her next feats will probably start getting into the Epic levels, so you can continue to give her Epic Wisdom, if you like, or simply start letting her learn the Epic spells that become available to you. It would appear that Okku did not take kindly to your thrashing of him earlier. If you do so, then the Wood Man still wont appear, but youll be able to put the Shape of Fire out of his misery by devouring his spirit. Check around for these dirt mounds by holding down the Z button. You can speak to Shelvedar Nuum outside the gates if you wish to trade. You can repair your golem in between each round by speaking to it, but our souped-up model actually managed to win all five rounds without ever taking damage, so hopefully the model that you construct will be as hardy. You wont be able to do much with her at the moment. In Neverwinter Nights 2: Mask of the Betrayer, players are transported back to the Forgotten Realms shortly after the events detailed in the original Neverwinter Nights 2. If you do, the Boy will ask you to let him and his friends incorporate themselves into the husk. If you tell him that coming with you is better than staying in prison, then refuse to promise him anything, hell come along. Two bugfixes that I found useful. When you have the four souls required to open Nefriss door, return there and pop them in. That will cause the Wood Man to appear. If you can survive a rest and need to rebuff, you may want to do that now. Shield of the Forgotten Lost (tower shield, I forgot, that's also from OC). Its easiest to go ahead and start with Demons at the Gates, so offer to stay at the gate and defeat the enemies that arive. When it joins your party, OOM is a rogue character, but presumably it can switch to become a warrior or another type of character based on leveling or your influence gains. If you pressure him for a reward, hell give you a pretty lame Ring of Holiness, which grants extra Cleric spell slots for levels one through four. If you attack a fey spirit, an elemental, or an incorporeal undead creature (such as a shade or wraith), wait until it gets to the Near Death stage and quickly use Devour Soul on it (you may want to command your teammates to switch targets away from it to avoid accidentally killing it in the meantime). Araman can cast it, and either Gann or Safiya may have learned it as well, depending on your level-up actions; if not, cast something like Meteor Storm on them. In order to escape from the Skein, youll probably need to find some way to lower the water levels in here. Shell come outside and attack you with whomever remained loyal to her, so it will at least be Dalenka and Kozlov versus you and your gang. Nadaj will attack, and be quickly cut down by your party. If youre playing on Hardcore or higher, though, then your AOE spells will damage your teammates, so youll probably want to stick to summoning spells or single-target damaging spells. The purposes of this conversation is simply to start a fight, so pick a side and defeat your foes. Come back and try them later if you wish to join the lodge. If you wish, you can simply kill all of the berserkers here in the hut. They probably wont believe you. He cant do much to help you with your curse, but he will be able to strengthen Okku, should you wish him to do so. I couldn't really let the perfectionist in me rest, so I hardly ever used a single essence until I could max off the item - which is something I just barely managed to get to before I left "civilisation". What you need to do is take the activation orb, place it on the hotbar of one of your characters, then place Safiya into the focusing site between the obelisk and the first mirror. If you complete all of the tests, speak to Jurak again, and youll become an Ice Troll Berserker. As you might expect from a demilich, he wields some pretty impressive spells, including Hellball, but after his guards are down this should devolve into a spanking. When the situation stabilizes a bit, head back into the room and get to work. Nadaj believes that Dalenka is a spy, and is somehow tied to the disappearance of the Wood Man and the deaths of the berserkers. You have some options here: you can simply attack Gawatha, if you wish, which will net you some experience, gold, and a peculiar piece of medium armor. Like Safiya, his neutrality makes it relatively easy to gain influence with him regardless of your own alignment. You can find the Ceremonies of the Hunt book on one of the men, which will describe a ritual that you can partake in to gain the favor of the forest. No matter how you react to his presence, hell be his same old caustic self. Neverwinter Nights 2: Mask of the Betrayer Character Build FAQ . Mummies will attack you here. Gawatha: Gawatha is an orc shaman that has come to ask the Coven about a boy in his possession, named Kepob. As the auto-save before the last teleporter indicates, theres a tough fight coming. Mold Spirit comes by default, and will let you enchant items with Brilliant Spirit Essences; you obtain Malleate Spirit in the Thayvian Academy via the Mysterious Object quest, and it'll let you use Pristine Spirit Essences in your crafting. You cant kill the Scribe; hell simply disappear if you attack him. Move near the Mosstone with Gann in your party and hit the R button to enter your dream. Accept Araman as a helper, then speak to him and accept his quests. His abilities are fairly redundant with Safiyas, but hell still be a pretty handy addition to the party if you choose this path. You gain damage resistance to all forms of damage while you're morphed (save for divine damage), gain a significant amount of health and strength, but lose all abilities, feats, and spellcasting abilities. He will often use it to add extra fire damage to other party members' weapons, which I don't enchant with extra fire damage. We waited until Act III to complete this quest, but didnt notice any actual difference in Okkus stats, so if youre attached to the Spirit Essences, you may simply want to hold onto them. Shell give you the Shadow Mulsantir quest, but if youve already discovered or passed through a shadow portal, youve probably already completed it. When Gulkaush is defeated, shell go through a lengthy speech about how she came to dwell in the Skein. You'll face a couple of barrow guardians in these spots. In addition to mundane gold-selling, though, theyll offer you one of the four keys to Nefriss doorif you can find them a special soul. Doing so will net you Myrkuls Essence, which will presumably be used in crafting a powerful weapon, although we confess we never found the tainted weapon that the essence refers to. To do so, head to the northeastern corner of the Wells and drink from the pools there after buffing yourself and Gann. To the south you can find three death knights. The conversation tree may allow you to avoid eating its soul, but we found it easiest to simply devour the spirit and move on to the next part of the encounter. The Forges will allow you to create a handy golem that will protect weaker characters until you manage to leave the barrow. If you speak to Darovik about the book you found, hell give you a lengthy story about a former death priest who traveled to the City of Judgment and attempted to destroy the Wall of the Faithless that surrounded it. 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